How builds are made
What you get
- All 173 champions have at least two concepts (347 in total) that work in ARAM: Mayhem, such as on-hit Varus, poke Varus and AP Varus.
- Each concept shows the item order, skill order and augments to take.
- Tanks whose abilities scale well with AP get an AP burst concept, and many champions get a battle mage concept built on AP + health items.
- Augments are offered three at a time at random, so the list means "take these when you see them". Higher is better.
- Champions are grouped into six roles: ADC, Mage, Tank, Bruiser, Assassin and Support.
Why no win rates?
- Riot's official API (Match-V5) does not return ARAM: Mayhem games. Even players with hundreds of normal ARAM games show zero Mayhem matches.
- So instead of numbers, concepts are built from each champion's kit and each augment's effect.
Data sources
- Augment names, tiers, effects and values, and the ARAM: Mayhem shop: game client data (CommunityDragon), patch 26.22.