Patch 26.22 · ARAM: MayhemKO

ARAM: Mayhem Items

ARAM: Mayhem shop for patch 26.22. Pick a champion to see the item order for each concept. Champions →

Legendary items 124

Infinity Edge3,500 gold
75 Attack Damage
25% Critical Strike Chance
30% Critical Strike Damage
Rabadon's Deathcap3,500 gold
130 Ability Power

Magical Opus
Increases your total Ability Power by 30%.
Bloodthirster3,400 gold
80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
Trinity Force3,333 gold
36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Lord Dominik's Regards3,300 gold
35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Giant Slayer
Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Ravenous Hydra3,300 gold
65 Attack Damage
15 Ability Haste
12% Life Steal

Cleave
Attacks deal physical damage to nearby enemies. Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage.
Death's Dance3,300 gold
60 Attack Damage
50 Armor
15 Ability Haste

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.

Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
Stridebreaker3,300 gold
40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Titanic Hydra3,300 gold
40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Overlord's Bloodmail3,300 gold
40 Attack Damage
550 Health

Tyranny
Gain 2.5% of your bonus Health as Attack Damage.

Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
Zhonya's Hourglass3,250 gold
105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Sterak's Gage3,200 gold
400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.

Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
Mercurial Scimitar3,200 gold
50 Attack Damage
35 Magic Resist
10% Life Steal

ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
Blade of The Ruined King3,200 gold
40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.

Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Shadowflame3,200 gold
110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Jak'Sho, The Protean3,200 gold
350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Stormrazor3,200 gold
50 Attack Damage
25% Attack Speed
25% Critical Strike Chance

Energized
Moving and Attacking generates an Energized Attack.

Bolt
Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.
Warmog's Armor3,100 gold
1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.

Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
Maw of Malmortius3,100 gold
60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
Riftmaker3,100 gold
70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.

Void Infusion
Gain 2% of your bonus Health as Ability Power.
Spear of Shojin3,100 gold
45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.

Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Sundered Sky3,100 gold
40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Dusk and Dawn3,100 gold
300 Health
60 Ability Power
20 Ability Haste
20% Attack Speed

Spellblade (0s)
After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Endless Hunger3,100 gold
65 Attack Damage
5% Omnivamp
20% Tenacity

Famine
Gain Ability Haste based on your Bonus AD.

Feast
When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Essence Reaver3,050 gold
50 Attack Damage
20 Ability Haste
25% Critical Strike Chance

Spellblade
After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.
Chempunk Chainsword3,000 gold
45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
Serylda's Grudge3,000 gold
45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
The Collector3,000 gold
50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.

Taxes
Champion kills grant 25 bonus gold.
Mortal Reminder3,000 gold
35 Attack Damage
30% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
Liandry's Torment3,000 gold
60 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.

Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Black Cleaver3,000 gold
45 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).

Fervor
Dealing physical damage grants Move Speed for 2 seconds.
Banshee's Veil3,000 gold
105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
Guinsoo's Rageblade3,000 gold
30 Attack Damage
30 Ability Power
25% Attack Speed

Wrath
Attacks deal 30 bonus magic damage On-Hit.

Seething Strike
Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).
While fully stacked, every third Attack applies On-Hit effects twice.
Void Staff3,000 gold
95 Ability Power
40% Magic Penetration
Edge of Night3,000 gold
50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
Immortal Shieldbow3,000 gold
55 Attack Damage
25% Critical Strike Chance

Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Kraken Slayer3,000 gold
45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Cosmic Drive3,000 gold
70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
Demonic Embrace3,000 gold
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Cryptbloom3,000 gold
75 Ability Power
30% Magic Penetration
20 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
Voltaic Cyclosword3,000 gold
55 Attack Damage
10 Lethality
10 Ability Haste

Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.

Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Experimental Hexplate3,000 gold
40 Attack Damage
20% Attack Speed
450 Health

Hexcharged
Gain 30 Ultimate Ability Haste.

Overdrive
After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.
Terminus3,000 gold
30 Attack Damage
35% Attack Speed

Shadow
Attacks deal bonus magic damage On-Hit.

Juxtaposition
Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
Yun Tal Wildarrows3,000 gold
50 Attack Damage
45% Attack Speed
0% Critical Strike Chance

Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.

Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Hullbreaker3,000 gold
40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.

Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
Heartsteel3,000 gold
900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.

Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Statikk Shiv3,000 gold
45 Attack Damage
45 Ability Power
30% Attack Speed
4% Move Speed

Electrospark
Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.

Electroshock
Basic Attacks grant extra Energized stacks.
Hextech Gunblade3,000 gold
80 Ability Power
40 Attack Damage
10% Omnivamp

ACTIVE (0s)
Lightning Bolt
Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.
Rite of Ruin3,000 gold
55 Ability Power
10 Ability Haste
25% Critical Strike Chance
4% Move Speed

Wrath and Ruin
On spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.

Salvage the Wreckage
Your spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Hubris2,950 gold
55 Attack Damage
18 Lethality
10 Ability Haste

Eminence
Gain temporary AD based on champion kills on kill.
Iceborn Gauntlet2,900 gold
300 Health
50 Armor
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.
Archangel's Staff2,900 gold
70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.

Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. Champions).
Transforms into Seraph's Embrace at 360 max Mana.
Lich Bane2,900 gold
100 Ability Power
6% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damage On-Hit.
Nashor's Tooth2,900 gold
80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damage On-Hit.
Eclipse2,900 gold
60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Dead Man's Plate2,900 gold
350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.

Unsinkable
Reduce the effectiveness of Slows by 15%.
Manamune2,900 gold
35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.

Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. Champions).
Transforms into Muramana at 360 max Mana.
Kaenic Rookern2,900 gold
400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
Bloodletter's Curse2,900 gold
65 Ability Power
400 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).
Seraph's Embrace2,900 gold
70 Ability Power
1000 Mana
25 Ability Haste

Awe
Gain Ability Power.

Lifeline (0s)
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Muramana2,900 gold
35 Attack Damage
1000 Mana
15 Ability Haste

Awe
Gain 2% max Mana as bonus Attack Damage.

Shock
Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit.
Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.
Atma's Reckoning2,900 gold
700 Health
20% Critical Strike Chance
10 Ability Haste

Big Hands
Gain 0-30% Critical Strike Chance, scaling with your bonus Health.
Morellonomicon2,850 gold
75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
Prowler's Claw2,850 gold
55 Attack Damage
22 Lethality
15 Ability Haste

Ambush Predator: After entering a bush your next damaging Attack or Ability on enemy champions deals 10% of their current health over 4 seconds, revealing them and reducing their vision radius for the duration. (5 (0s)).
Profane Hydra2,850 gold
55 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
Hollow Radiance2,800 gold
400 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

Desolate
Killing an enemy deals magic damage around them.
Sunfire Aegis2,800 gold
350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Wit's End2,800 gold
50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damage On-Hit.
Youmuu's Ghostblade2,800 gold
55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.

Wraith Step
Gain Move Speed and Ghosting for seconds.
Umbral Glaive2,800 gold
60 Attack Damage
18 Lethality
15 Ability Haste

Nightstalker
After being unseen by enemies briefly, your next attack against a champion deals an additional true damage.

Blackout
When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.
Force of Nature2,800 gold
400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
Stormsurge2,800 gold
90 Ability Power
15 Magic Penetration
6% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them.

Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.
Unending Despair2,800 gold
400 Health
50 Armor
15 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Blackfire Torch2,800 gold
80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.

Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Actualizer2,800 gold
90 Ability Power
300 Mana
10 Ability Haste

Mana Made Real (0s)
For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.
Hexoptics C442,800 gold
55 Attack Damage
25% Critical Strike Chance

Magnification
Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).

Arcane Aim
When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.
Spectral Cutlass2,800 gold
50 Attack Damage
15 Lethality
4% Move Speed

Active - Soul Anchor (0s)
Mark your current location. After 4 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early.
Night Harvester2,765 gold
90 Ability Power
300 Health
25 Ability Haste

Soulrend: Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 25% Move Speed for 1.5 seconds (30 (0s) per champion).

Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.
Luden's Echo2,750 gold
100 Ability Power
600 Mana
10 Ability Haste

Echo
Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.
Axiom Arc2,750 gold
55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
Spirit Visage2,700 gold
400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
Randuin's Omen2,700 gold
350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
Horizon Focus2,700 gold
75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.

Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
Malignance2,700 gold
90 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.

Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
Opportunity2,700 gold
55 Attack Damage
18 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.

Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
Navori Flickerblade2,650 gold
40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Transcendence
Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
Phantom Dancer2,650 gold
65% Attack Speed
25% Critical Strike Chance
10% Move Speed

Spectral Waltz
Become Ghosted.
Runaan's Hurricane2,650 gold
40% Attack Speed
25% Critical Strike Chance
5% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
Rapid Firecannon2,650 gold
35% Attack Speed
25% Critical Strike Chance
4% Move Speed

Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
Hextech Rocketbelt2,650 gold
60 Ability Power
350 Health
10 Ability Haste

Supersonic
Dash in target direction, unleashing missiles that deal magic damage.
Abyssal Mask2,650 gold
350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
Fiendhunter Bolts2,650 gold
45% Attack Speed
25% Critical Strike Chance
4% Move Speed

Night Vigil
Gain 30 Ultimate Ability Haste.

Opening Barrage
After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.
Rylai's Crystal Scepter2,600 gold
65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Rod of Ages2,600 gold
45 Ability Power
350 Health
500 Mana

Timeless
This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.

Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Protoplasm Harness2,600 gold
600 Health
20 Ability Haste

Lifeline (0s)
Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Serpent's Fang2,500 gold
55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
Frozen Heart2,500 gold
75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
Anathema's Chains2,500 gold
650 Health
20 Ability Haste

Vendetta
You gain Vendetta stacks over time Each stack of Vendetta grants you 1% reduced damage from your Nemesis.

Vengeance
At maximum stacks, your Nemesis has reduced Tenacity while near you.

ACTIVE (0s)
Vow
Choose a Nemesis.
Dawncore2,500 gold
45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.
Golden Spatula2,500 gold
90 Attack Damage
110 Ability Power
40% Attack Speed
15% Critical Strike Chance
200 Health
20 Armor
20 Magic Resist
200 Mana
20 Ability Haste
10% Move Speed
10% Life Steal
50% Base Health Regen
100% Base Mana Regen

Doing Something
You are permanently On Fire!

"It must do something...
Declined, it does EVERYTHING"
Thornmail2,450 gold
150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Imperial Mandate2,400 gold
60 Ability Power
15 Ability Haste
150% Base Mana Regen

Control
Gain 20 Ability Haste for your abilities with Immobilizing effects.

Command
On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
Winter's Approach2,400 gold
550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.

Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. Champions).
Transforms into Fimbulwinter at 360 max Mana.
Fimbulwinter2,400 gold
550 Health
1000 Mana
15 Ability Haste

Awe
Gain Health.

Everlasting (0s)
Immobilizing or Slowing ( Melee only) an enemy champion grants a Shield for 3 seconds.
The Shield is increased by 80% if more than one enemy is nearby.
Trailblazer2,400 gold
250 Health
40 Armor
4% Move Speed

Lead the Way
While moving, build up to 20 bonus Move Speed.
At max speed:Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.
Sword of Blossoming Dawn2,350 gold
45 Ability Power
200 Health
12% Heal and Shield Power
15 Ability Haste

Effervescence
Gain + 1.2% Attack Speed for every 1% Heal and Shield Power you have.

Peppermint
On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.
Redemption2,300 gold
30 Ability Power
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Knight's Vow2,300 gold
200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions. Pledge (0s)
Designate an ally as Worthy.
Mikael's Blessing2,300 gold
250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste

Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
Bandlepipes2,300 gold
200 Health
15 Ability Haste
20 Armor
20 Magic Resist

Fanfare
Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.
Staff of Flowing Water2,250 gold
35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
10 Ability Haste

Rapids
Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.
Diadem of Songs2,250 gold
200 Health
8% Heal and Shield Power
1000 Mana
100% Base Mana Regen

Harmony
Gain % Heal and Shield Power.

Consonance
While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion.
Shurelya's Battlesong2,200 gold
50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
Zeke's Convergence2,200 gold
300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Locket of the Iron Solari2,200 gold
200 Health
30 Armor
30 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Ardent Censer2,200 gold
45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.
Moonstone Renewer2,200 gold
25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Echoes of Helia2,200 gold
35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.
Chemtech Putrifier1,900 gold
35 Ability Power
10% Heal and Shield Power
75% Base Mana Regen
15 Ability Haste

Puffcap Toxin: Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Leeching Leer1,265 gold
20 Ability Power
250 Health
5% Omnivamp
Guardian's Horn950 gold
150 Health

Recovery: Restores 20 Health every 5 seconds.Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. Damage over time abilities).
Guardian's Orb950 gold
50 Ability Power
150 Health

Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.
Guardian's Blade950 gold
30 Attack Damage
150 Health
15 Ability Haste
Guardian's Hammer950 gold
25 Attack Damage
150 Health
5% Life Steal

Boots 8

Mercury's Treads1,250 gold
20 Magic Resist
45 Move Speed
30% Tenacity
Plated Steelcaps1,200 gold
25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
Berserker's Greaves1,100 gold
30% Attack Speed
45 Move Speed
Sorcerer's Shoes1,100 gold
12 Magic Penetration
45 Move Speed
Gluttonous Greaves1,100 gold
45 Move Speed
4% Omnivamp

Slay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Boots of Swiftness1,000 gold
55 Move Speed

Fleetfooted
Reduce the effectiveness of Slows by 25%.
Mobility Boots1,000 gold
Ionian Boots of Lucidity900 gold
10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.

Augment reward items 3

Wooglet's Witchcap6,000 gold
300 Ability Power
50 Armor
20 Ability Haste

Magical Opus:
Increases your total Ability Power by 50% (0).

Time Stop
Enter Stasis for 2.5 seconds.
Void Immolation6,000 gold
1000 Health
100 Armor
80 Magic Resist
25 Ability Haste
200% Base Health Regen

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds.

Desolate
Killing an enemy deals magic damage around them.
Ultra Hydra6,000 gold
200 Attack Damage
25 Ability Haste
25 Lethality
1000 Health
15% Omnivamp

Ultra Hydra (0s)
On active, enhance your next basic attack to deal physical damage to enemies around you and to enemies behind the target. Ultra Hydra (0s)
On active, enhance your next basic attack to deal physical damage to enemies around you and to enemies behind the target.